Crime Scene Innovation (Spring 2011)

Role: Producer, Game Designer

Crime Scene Innovation was an ETC project sponsored by Dr. Henry Lee, one of the world’s foremost forensic scientists, to build a set of educational mini-games for the University of New Haven’s new forensic science center in New Haven, Connecticut.  These games will join existing displays in educating visitors on modern methods of solving crimes with science and reasoning.

Using a touchscreen interface, Crime Scene Innovation’s games provide guests with increasing levels of complexity, featuring pattern matching, decision making, and logic-based gameplay.  These games allow players to examine evidence and crime scenes based on actual cases, using actual techniques that forensic scientists employ to gather critical information in criminal cases: ballistic fingerprinting, blood spatter analysis, pathology, and evidence collection.

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Augur (Fall 2011)

Role: Producer, Game Designer, Sound Designer

Project Augur was a research and development project done for Lockheed Martin Corporation, exploring low-cost AI-driven prediction of player activity in simple games. Using Amazon's Mechanical Turk service, the team explored unlikely trends in player behavior and predictive algorithms with a special eye toward collecting large amounts of data quickly and affordably.

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Madhouse (Spring 2012)

Role: Producer, Game Designer, Sound Designer

The first ETC Global project based in Manchester, UK, with the University of Salford's MediaCityUK branch, Madhouse was tasked with creating a new, interactive performance experience based upon the 1960s musical theater 8 Songs for a Mad King: traditionally a non-interactive piece. The goal of this experience was not only to experiment with creating interactivity in a traditionally non-interactive work, but utilizing Salford's new multimedia powerhouse setup, called "the Egg," to find out what can and cannot be done with the diverse array of equipment they possess.

Madhouse worked partially alongside a BBC project based on the same piece.

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